Wednesday, 16 August 2017

HG Hyakuri Bastion WIP #3

Been kind of goofing around with overlapping armour made out of pla-plate, I thought it would be a good look for the side skirts. So I scratch built these out of thin sheets of pla-plate and attached them with a magnet. After getting them on the hips I figured I would check out how it would look with the shoulder and hip armour swapped and weirdly I think it actually may look better for it.

From there I tacked on a few more thrusters under the shoulder and hip armour (they're very swap-able at this point) and built some aggressive elbows in the vague-styling of a tanto blade.















Friday, 11 August 2017

HG Hyakuri Bastion WIP #2

So I've been working on this almost constantly since the last WIP post but I suck at keeping it updated properly.

I've toyed with the idea mounting the machine guns off of the backpack for a gun cannon type look, but I tossed that idea It just didn't feel like a good fit. Anyway, from there I've tried to re-sculpt a few things like bulking up the lower legs and I've added a panel line to the thigh to disguise the seam line there. I'd like to think that I've made a few tweaks to the head sculpt to give it a more aggressive look.

On a side note, I'm pretty pleased with how well it can stand up on its own.






















Sunday, 23 July 2017

HG Hyakuri Bastion WIP #1

This is my entry into StryderPrime's summer contest, so with the rules to contest being that you can only use non-gundam frame IBO kits. So, I've settled on building with a HG Hyakuri that I already had on hand.

My plan is to shuffle around the parts to create some sort of ground-pounding variant of the Hyakuri. So a big part of that is that I want a version that can stand on it own without a display base so it'll have to be slimmed down considerably in the back pack area. I've really only worked on the torso and up so far. but I've borrowed some ideas from here and there; the Graze Ritter being one specifically, so sticking with that knight theme I think I'm gonna call it Bastion.